Major Balance Changes
THE AETHERIUM LOOP » Devlog
I noticed that the knowledge upgrades were actually kinda useless, which is why it was possible to beat the game in the first loop. I made them much stronger and made the final project more expensive to match. Now you should actually need multiple loops.
THE AETHERIUM LOOP
Time loop clicker game, where you are a student at a magic academy trying to stop an asteroid.
Status | Prototype |
Author | amitlevy |
Genre | Simulation |
Tags | Clicker, Idle, Incremental, Magic, magic-school, Sci-fi, Text based, time-loop, timeloop, Time Travel |
Languages | English |
More posts
- Balance changes54 days ago
- Bug fixes and auto click limiter55 days ago
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